

textures/sfx/caustics/caustics1_01
{
	{
		tcgen vector (.02 0 .01) (0 .02 .01)
		map textures/sfx/caustics/caustics1_09
		blendfunc GL_DST_COLOR GL_SRC_COLOR
		scale static -.8 static -.8
		scroll sin .2 sin .2
		anim 1
			textures/sfx/caustics/caustics1_09.jpg
		end
	}
	{
		tcgen vector (.02 0 .01) (0 .02 .01)
		map textures/sfx/caustics/caustics1_09
		blendfunc GL_DST_COLOR GL_SRC_COLOR
		scale static .7 static .7
		scroll cos .2 cos .2
		anim 1
			textures/sfx/caustics/caustics1_09.jpg
		end
	}
}



textures/sfx/caustics/caustics1_02
{
	{
		tcgen vector (.02 0 .013) (0 .02 .01)
		map textures/sfx/caustics/caustics1_01.jpg
		blendfunc GL_DST_COLOR GL_SRC_COLOR
		scale static -.7 static -.7
		scroll cos .12 cos .12
		anim .03
			textures/sfx/caustics/caustics1_01.jpg
			textures/sfx/caustics/caustics1_02.jpg
			textures/sfx/caustics/caustics1_03.jpg
			textures/sfx/caustics/caustics1_04.jpg
			textures/sfx/caustics/caustics1_05.jpg
			textures/sfx/caustics/caustics1_06.jpg
			textures/sfx/caustics/caustics1_07.jpg
			textures/sfx/caustics/caustics1_08.jpg
			textures/sfx/caustics/caustics1_09.jpg
			textures/sfx/caustics/caustics1_10.jpg
			textures/sfx/caustics/caustics1_11.jpg
			textures/sfx/caustics/caustics1_12.jpg
			textures/sfx/caustics/caustics1_13.jpg
			textures/sfx/caustics/caustics1_14.jpg
			textures/sfx/caustics/caustics1_15.jpg
			textures/sfx/caustics/caustics1_16.jpg
			textures/sfx/caustics/caustics1_17.jpg
			textures/sfx/caustics/caustics1_18.jpg
			textures/sfx/caustics/caustics1_19.jpg
			textures/sfx/caustics/caustics1_20.jpg
			textures/sfx/caustics/caustics1_21.jpg
			textures/sfx/caustics/caustics1_22.jpg
			textures/sfx/caustics/caustics1_23.jpg
			textures/sfx/caustics/caustics1_24.jpg
			textures/sfx/caustics/caustics1_25.jpg
			textures/sfx/caustics/caustics1_26.jpg
			textures/sfx/caustics/caustics1_27.jpg
			textures/sfx/caustics/caustics1_28.jpg
			textures/sfx/caustics/caustics1_29.jpg
			textures/sfx/caustics/caustics1_30.jpg
			textures/sfx/caustics/caustics1_31.jpg
			textures/sfx/caustics/caustics1_32.jpg
		end
	}
	{
		tcgen vector (.021 0 .014) (0 .021 .014)
		map textures/sfx/caustics/caustics1_01.jpg
		blendfunc GL_DST_COLOR GL_SRC_COLOR
		scale static .5 static .5
		scroll sin .12 sin .12
		anim .031
			textures/sfx/caustics/caustics1_01.jpg
			textures/sfx/caustics/caustics1_02.jpg
			textures/sfx/caustics/caustics1_03.jpg
			textures/sfx/caustics/caustics1_04.jpg
			textures/sfx/caustics/caustics1_05.jpg
			textures/sfx/caustics/caustics1_06.jpg
			textures/sfx/caustics/caustics1_07.jpg
			textures/sfx/caustics/caustics1_08.jpg
			textures/sfx/caustics/caustics1_09.jpg
			textures/sfx/caustics/caustics1_10.jpg
			textures/sfx/caustics/caustics1_11.jpg
			textures/sfx/caustics/caustics1_12.jpg
			textures/sfx/caustics/caustics1_13.jpg
			textures/sfx/caustics/caustics1_14.jpg
			textures/sfx/caustics/caustics1_15.jpg
			textures/sfx/caustics/caustics1_16.jpg
			textures/sfx/caustics/caustics1_17.jpg
			textures/sfx/caustics/caustics1_18.jpg
			textures/sfx/caustics/caustics1_19.jpg
			textures/sfx/caustics/caustics1_20.jpg
			textures/sfx/caustics/caustics1_21.jpg
			textures/sfx/caustics/caustics1_22.jpg
			textures/sfx/caustics/caustics1_23.jpg
			textures/sfx/caustics/caustics1_24.jpg
			textures/sfx/caustics/caustics1_25.jpg
			textures/sfx/caustics/caustics1_26.jpg
			textures/sfx/caustics/caustics1_27.jpg
			textures/sfx/caustics/caustics1_28.jpg
			textures/sfx/caustics/caustics1_29.jpg
			textures/sfx/caustics/caustics1_30.jpg
			textures/sfx/caustics/caustics1_31.jpg
			textures/sfx/caustics/caustics1_32.jpg
		end
	}
}
